Creativity, Inc.

Overcoming the Unseen Forces That Stand in the Way of True Inspiration

Ed Catmull, Amy Wallace

13 min read
58s intro

Brief summary

Based on the principles that built Pixar, Creativity, Inc. reveals how to foster a culture of candor and resilience that can solve hidden problems and protect new ideas. It argues that a leader's primary job is not to prevent risk, but to make it safe for talented people to solve problems.

Who it's for

This book is for leaders and managers who want to build a sustainable creative culture that outlasts initial success.

Creativity, Inc.

Audio & text in the Readsome app

Building a Creative Culture That Lasts

At Pixar, the playful offices and unusual personal workspaces were easy to notice, but they were not the reason the company worked. The real strength came from a shared habit of looking for problems that were hard to see and hard to talk about. The goal was not to protect comfort. It was to protect the truth.

That lesson became urgent after Toy Story succeeded. For years, the mission had been clear: make the first full-length computer-animated film. Once that happened, there was an unexpected emptiness. Success had answered the old question, so a new one took its place: why do smart, successful companies so often lose their way?

The answer seemed to lie inside the organization, not outside it. Companies often spend so much time watching competitors that they miss the habits, fears, and blind spots growing within their own walls. Success can make leaders feel certain when they should feel curious. It can hide cracks until they become serious.

That changed the meaning of leadership. A leader’s job was not simply to set goals or protect a brand. It was to build an environment where talented people could do their best work, speak honestly, and solve problems early. That required humility, because the biggest danger was often what no one yet knew how to see.

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About the author

Ed Catmull

Dr. Ed Catmull is a computer scientist and the co-founder of Pixar Animation Studios, who also served as president of both Pixar and Walt Disney Animation Studios. He is a key figure in the history of computer graphics, having developed foundational techniques like texture mapping and subdivision surfaces. Catmull's technical innovations and leadership were instrumental in revolutionizing the animation industry and producing some of the first entirely computer-animated feature films.

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